Three Clocks · Six Drivers

Clock Zero

A companion guide to the scholarly simulation — read before play, consult between clocks, and return after the final decision.

Durham–emlyon Global DBA
Innovation & Technology Management
October 2026
Three Clocks, Six Drivers
Enter the Investigation

A companion guide to our syndicate’s scholarly simulation
Durham — emlyon Global DBA — Innovation and Technology Management
Focal paper: Zhu et al. (2016), The impact of organizational culture on concurrent engineering, design-for-safety, and product safety performance


Before you begin: You have twenty minutes. The paper has had eighteen years.

Imagine the scene in Bologna. Our syndicate exercise brief appears simple enough: read Zhu et al. (2016) and present the paper’s methodology, limitations and future research. Twenty minutes. Three headings. A respectable set of slides could do the job.

But the module leaders have already warned us not to read a journal article as if it were a textbook chapter. The syndicate brief reminds us that every paper has a "unique story and a journey" (Syndicate Exercise Requirements, 2026, p. 1). To understand that journey, we may need to read the paper several times, follow its citations and reconstruct decisions that the polished article no longer makes visible.

So instead of standing safely at the end of the journey of Zhu et al. (2016) and listing what seems strong or weak, the simulation puts us inside it.

The same paper will be encountered three times. Each encounter changes what is knowable, what can still be changed and what responsibility comes with that position.

But time is only one dimension of the investigation.

A second lens travels with the paper: Six Drivers of methodology. They ask where the study comes under pressure — through its design, sampling, measurement, unit of analysis, analytical technique and unresolved rival explanations.

That gives the game its harmonised architecture:

Three Clocks asks when judgement is being made.
Six Drivers asks where the methodology comes under pressure.

Together they ask:

What can responsibly be claimed from this evidence, at this point in the paper’s life?

This is not a test of whether we can guess what Zhu et al. did. It is a rehearsal for something closer to home: what happens when the research being designed, reviewed and eventually inherited is ours?


The case: A deceptively simple question about product safety

The paper at the centre of the simulation investigates a problem that matters well beyond one industry. Products are designed inside organisations, and those organisations make choices about priorities, resources, collaboration, review, safety practices and trade-offs.

Zhu et al. (2016) frame their study around five constructs: Management Commitment to Safety (MCS), Product Safety Culture (PSC), Concurrent Engineering (CE), Design-for-Safety (DFS) and Product Safety Performance (PSP).

Before inheriting that theoretical architecture, the game returns to a more phenomenon-neutral question:

What organisational conditions and product-development practices help explain product safety performance?

The distinction matters. A problem is not a theory. A theory is not a construct. A construct is not its measure. A statistical relationship among measures is not automatically the causal story suggested by their labels.

The game lives in the spaces between those things.


Two lenses, one paper
The Three Clocks
Clock Historical position Role Governing question
August 2008 Before fieldwork Supervisory team What evidence should this study be designed to generate?
March 2016 Before publication Editorial review panel What claims should this evidence be permitted to support?
October 2026 After a decade of inheritance Fellow researchers What knowledge should later researchers be permitted to inherit?

The clocks protect the investigation from hindsight. Evidence available in 2026 cannot be used to pretend that a 2008 design decision was obviously wrong at the time. Equally, historical fairness does not require later scholarship to inherit a claim unchanged.

A hidden fourth clock — Clock 0 — belongs to us as doctoral students in the present. It is not part of the paper’s historical chronology. It is the observer and development position from which we enter the three playable clocks and to which we return afterwards.

The Six Drivers

The second lens follows the methodology rather than the calendar.

Driver Travelling question
Design What kind of relationship can this design establish?
Sampling Who can the evidence legitimately speak for?
Measurement What was actually measured?
Unit of analysis At what level does the evidence speak?
Analytical technique What can the analysis establish?
Rival explanations What else could produce the same pattern?

These are not six criticisms. They are six directions from which methodological pressure can arrive.

The full Six-Driver inquiry examines 30 methodological axes. For each axis, the first task is simple: establish what the paper actually did. The answer is then compared with the strongest claim made on the same axis. Three outcomes are possible:

  • Covered — the claim stays within what was done
  • Not covered — the claim goes beyond what was done
  • Not addressed — the paper leaves the question open

The judgement itself can then be distinguished as a reported fact, methodological inference, vulnerability of unknown magnitude or unresolved rival explanation.

A claim component survives as stated only when the necessary Drivers cover it. The point is not to make criticism harsher. It is to make criticism traceable.

The Six Drivers will change jobs as the clocks move:

design levers → methodology stress test → inheritance check


Why should we care?

The same spaces exist in our own doctorates. Long before a thesis is submitted, choices are made that later look inevitable on the printed page. One theoretical perspective enters the frame and another does not. An abstract idea becomes interview questions, survey items, observations or archival variables. Someone is chosen to speak for an organisation. A source of evidence becomes an outcome measure. Months or years later, analysis can only work with what those earlier choices made observable.

Then comes the uncomfortable question:

Does the evidence really support the story?

A supervisor may ask it before fieldwork. A reviewer may ask it before publication. A later researcher may ask it before carrying a citation into a literature review.

Three Clocks, Six Drivers lets us practise all three conversations while also seeing which methodological choices are doing the work underneath them.


Why a simulation rather than another presentation?

There is another reason for the format. The simulation is itself an Innovation & Technology Management experiment. McCarthy et al.’s 2006 complex-adaptive perspective invites us to see New Product Development not as a tidy linear sequence but as a system of interdependent decisions whose consequences can amplify, constrain or redirect what follows. Milewski et al.’s 2015 lifecycle perspective adds a second idea: as an innovation develops, technical and organisational elements adapt to one another and the space for intervention changes over time.

Now turn those lenses onto research. A doctoral study also develops through interdependent choices:

problem → theory → constructs → measures → respondents → evidence → analysis → claims → publication → later citation

The arrows are not a claim of simple causality. They show path dependence. An early definition changes what can be measured. Measurement changes what the dataset can contain. The dataset constrains what an analysis can reveal. The design constrains what a claim can responsibly say. Publication then creates a relatively durable scholarly artefact that later researchers may inherit, recombine or contest.

Seen this way, research design resembles innovation architecture. Some decisions are still reversible early on. Others become expensive or impossible to change once evidence has been collected. Review can reconfigure interpretation but cannot reconstruct data that were never gathered. Later scholarship can create a successor design, but it cannot retroactively repair the original study.

The Three Clocks make those shifting intervention spaces visible. The Six Drivers show where design choices create methodological boundaries as the study moves through its lifecycle.

That is the Innovation & Technology Management scholarly analogy behind the game:

Research itself can be examined as a path-dependent system of decisions under uncertainty, with design choices, lock-in, review gates, reconfiguration and successor innovation.

Once that analogy is visible, the simulation becomes more than a presentation device. It becomes a small laboratory for thinking about how knowledge is designed, stabilised, challenged and renewed.


There is another experiment running: the researcher

Vitae’s 2025 Researcher Development Framework describes researcher development across personal and professional values and behaviours, research knowledge and skills, research management and wider research communities. Relevant capabilities here include being development-focused, strategic, curious, adaptable, reflexive and responsible, alongside subject knowledge, research methods, information and data literacy, digital and technological capabilities, critical thinking, creativity and innovation.

A list of capabilities can remain abstract until a situation demands them. The simulation turns them into decisions.

At Clock One, can we design and justify when the answer is not yet known? At Clock Two, can we scrutinise and restrain when an attractive result tempts us to say more than the evidence warrants? At Clock Three, can we synthesise and create when inherited claims may have travelled further than their original measures?

But those three clocks belong to the paper. There is another clock that belongs to the participants.

Clock 0 is the doctoral present. It is where we are now — learning how to read, challenge, design and eventually own scholarly judgement before the equivalent decisions in our own DBA become irreversible. Zero does not mean “chronologically before 2008”. It marks the observer position from which we enter the historical simulation and to which we return after it.

The paper is being investigated, but so are our standards of judgement. The deeper developmental question is not whether we can identify the “best” option in a game. It is whether the reasoning behind our choice becomes sufficiently visible that we can later reproduce, challenge and improve it without an answer key.


How to use this guide

The first half of this companion is deliberately spoiler-light. It explains the roles and analytical lenses without supplying an answer key before play.

For each clock, carry four historical questions:

  1. What is known at this moment?
  2. What is not yet knowable?
  3. What can this role still change?
  4. What responsibility comes with that power?

Keep the Six Drivers nearby as a second set of questions:

Design · Sampling · Measurement · Unit of analysis · Analytical technique · Rival explanations

They will not all matter equally in every decision. That is deliberate. A framework becomes useful when it clarifies a judgement, not when every category is forced into every scene.

There is no score to maximise. There is a judgement record to build.